Collectibles
Collectible summaries may contain spoilers
Scenes
Scene summaries may contain spoilers
1
Janine, Jody, Tom and other Abel citizens are with you on a submarine, tracking Jones' boat to the Far Hebrides. Between the debris caused by the storm and the Far Hebrides’ staunch independence from the mainland, you're having trouble finding it. Finally, the Captain spots the yacht on Mor Island, but the shore on this side of the island is too shallow for the sub to dock.
2
You emerge on the south side of Mor Island, with Jones' yacht on the north side. To keep the element of surprise, you'll have to cross the beach and use the network of the caves to get to the other side of the island. Because of Jones' upbringing, there's no telling what allies he has in the Far Hebrides.
3
You and your friends arrive at the mouth of Devil’s Breath cave. The tide is coming in, and you all notice that there are zombies covered in coral starting to make their way up the sandbar. You'll need to move fast through these caves if you have any hope of escaping!
4
The caves have two paths you can follow: one leads to certain death; the other to safety. Ellie knows to listen out for the sound of birds, and Jody hears them in the left tunnel. The birds roost in the tunnels leading to the dead end, so you all take the right tunnel.
5
While pondering why Jones ever left these islands, Paula steps into a geyser, which triggers a large boulder to start rolling towards you all. If you stay here, you'll all get crushed, but you'll be caught by the zombies if you turn back. You must take shelter in the small ritual alcoves in the cave if you want to survive.
6
The boulder narrowly misses Sam, but you're all safe for now. Janine's leg gives out on her, thanks to the nanites in her blood. You must get the control box back soon lest her condition worsen. Ellie thinks she can use the traps to your advantage, by turning them against the zombies.
7
You discover that the cave is behind a waterfall. Ellie spots false stalactites that were planted in the ancient times to cause the entire ceiling to fall in on visitors. Ellie wants you to throw a rock at one of them, and then you need to run so you won't get crushed.
8
The zombies were hurt by the falling stalactites, but many of them are still moving forward, albeit slowly. You're nearing the end of the cave, but you must move fast if you hope to catch Jones.
9
You emerge unscathed from the caves. But before you can reach Jones' boat, someone starts shooting at you, and Janine thinks it must be Jones himself. Ellie gets shot in the chest, and Paula insists you must leave her. She's been shot in the heart, and there's no surviving that. You help Paula carry Sam away.
Credits
Cast listings may contain spoilers
Cast
Captain
Six to Start Ensemble
Crewperson
Six to Start Ensemble
Ellie Maxted
Rosalyn Mitchell
Janine de Luca
Eleanor Rushton
Jody Marsh (Runner 4)
Jennifer Tan
Paula Cohen
Victoria Grove
Sam Yao
Philip Nightingale
Tom de Luca
Alex Harland
Crew
Director
Matt Wieteska
Sound Designer
Mark Pittam
Series Created By
Naomi Alderman
Writer
Zombies, Run! Writing Team