Collectibles
Collectible summaries may contain spoilers
Scenes
Scene summaries may contain spoilers
1
You follow Jones along an ice bridge, which leads to the nearby Banbarraig Glacier. He seems to be unwell, struggling to operate the gate to the bridge. Shona surmises that Jones has been living on the glacier, and that perhaps the Edda and the control box are there.
2
The base of the bridge is surrounded by frozen zombies, caught in a freak weather event and encased in the ice of the bridge's structure. Jones tells you that it was Laird Reid who shot the man on the beach disguised as Jones; he was hoping to kill Jones after luring him to the islands. Jones urges you onwards by drawing your attention to explosive charges, planted in the structure of the bridge.
3
Jones brings you into his hideaway inside the glacier, and Sam asks him to clarify his earlier comment that he is dying. Jones reveals that he accidentally contaminated himself with some of the nanite solution when he injected Janine. He's dying in the same way as Janine. Shona draws your attention to the Laird, who is sneaking along the bridge toward you. Jones continues to imply that the Laird is at the heart of the problems facing Mor, but Shona has had enough. She grabs Jones's bag and runs off with it. He pursues.
4
Jones chases Shona as you race to cut them off, but he's in bad shape and drops back, wheezing. Sam ponders why he hasn't used the control box to stop the nanites.
5
You enter a cave in the glacier on a balcony overlooking the lower level, where Shona runs away from Jones. She's cornered, and fails to jump up to your balcony, landing on the bag she stole from Jones. He rants and raves while Laird Reid sneaks across the cavern above. Shona attacks Jones, but the fight is interrupted by a shot from above - the Laird has shot Jones. With a final warning, Jones dies. Opening Jones's bag, you discover the broken control box. Too late, you notice a detonator on the ground, wired with a dead man's switch. When Jones dropped it, the explosives in the ice bridge and the glacier were triggered.
6
You run through the caves in the glacier, attempting to escape before you're trapped by Jones's explosions. Shona discovers hidden chambers in the walls of the cave you're running through, containing illustrations and pages from the Edda. The illustrations seem to line up with a map of Mor Island. Laird Reid realises that the explosives haven't caused the tunnels to cave in. Sam realises that they might instead have caused the glacier to begin to melt, freeing the zombies frozen inside. You flee, attempting to grab as much of the Edda as you can.
7
The zombie horde traps you in a tiny ice ledge, which is rapidly melting. The bridge back to the mainland is collapsing. There's no way to escape. At the last moment, Sam's radio crackles to life and a perturbed-sounding Amelia asks just what you've all done to cause a huge plague of red fungus to spread across the British Isles, emanating from Mor Island.
Credits
Cast listings may contain spoilers
Cast
Amelia
Harriet Madeley
Jones
Robert Bradley
Laird Reid
Niall Macgregor
Sam Yao
Philip Nightingale
Shona
Rose Wardlaw
Crew
Director
Matt Wieteska
Sound Designer
Mark Pittam
Series Created By
Naomi Alderman
Writer
Zombies, Run! Writing Team