Collectible summaries may contain spoilers
Scene summaries may contain spoilers
The Thane has decided you will work to pay for the mirror's repair. Galar accompanies you toward the forges.
Galar takes you to the forges, located in huge caverns full of Dwarves working them. You'll be at Forge Three.
You'll be fetching and carrying for the Dwarves, which displeases Loki. You collect buckets of quenching oil and take them across the cavern.
Your next task is carrying ax blades to the fitters. Be careful though – blood will ruin the blades. Loki wonders why they have such a large order and complains about the heat.
As he's carrying, Loki passes out. Thor believes it's because Loki's parents were Frost Giants and there's too much heat for him here. You and Thor will take over his work.
You're to keep the hammers running and collect the metal before it hits the floor and disrupts the magic balance. Begin your running and knee lift drills!
Grab the metal you can reach.
You sort the metal by shape.
Head for the pedals.
Do knee lifts to press the pedals.
Run for the conveyor again.
A bit of metal falls to the floor and is ruined.
Tùta says that the metal hitting the floor messes up its magic balance and their client has exacting standards.
Tùta does not like Thor asking questions.
Back to the pedals!
You must carry some of the metal pieces. This is good training!
You are interrupted by an alarm, warning of a giant horse. Get into position by the hammers.
Tùta hurries you along.
Gullfaxi, Steed of Giants, arrives to be shod.
Gullfaxi presents his hooves. Tùta says he needs new shoes every moon or he rampages. Knock the old shoes from his feet with the hammers.
Gullfaxi becomes restless and kicks Thor across the forge. Tùta tells you to bring mead to calm Gullfaxi.
Thor catches up with you.
Thor helps you to roll the barrel of mead.
On the way.
Thor opens the barrel for Gullfaxi who begins to calm as he drinks.
Gullfaxi wishes to test his new shoes. Run with him!
Gullfaxi is causing trouble for the Dwarves and you go to help.
Gullfaxi leaves and you are left with the mess.
More tidying up.
Tùta says you're almost done. Test the bellows.
Tùta sends you back to Galar for your next task. Loki still looks ill but Thane Regin has decided to have mercy and give you a change of scenery.
You enter a pub and are led through it into the sheep fields. You'll be chasing down the strays.
You manage to chase the sheep into Thor's arms and realize that their wool is steel.
Take a moment to stretch while Thor returns the sheep. He gets kicked in the process but he is absolutely fine.
You're sent to haul manure carts to the farm across the valley. Hopefully you can get done quickly. Loki is even helping!
Loki is concerned about the mass production of armor. It can't be good for Asgard. You need to find out more.
You're attacked by giant flies. Flies with teeth. Run!
Regin rescues you using a flamethrower. Hit the baths and the Thane will see you bright and early for your next day of work.
Cast listings may contain spoilers
Méabh de Brún
Six to Start Sound Team
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