Scene summaries may contain spoilers
Jody is rigging a mechanism to drop someone down to search for Peter. But there's a risk of suit damage and the organic matter is still in the air even if the scrubbers are clearing it. If you can manually open some doors, Sam can lead you a different way. Crank the handles with Bicep Curls. Jody thinks she can hear something under the floor. The door opens and you head to the medbay.
In the medbay there's another hole torn in the floor and some sticky organic matter dripping from the walls. Jody picks up some life signs from the next compartment – it could be Peter! You'll have to shift some rubble, so use Squats. You clear the door, but when it opens, Peter isn't there. The life signs are from a woman in a cryo-stasis pod. You hear a faint comms signal from Peter. He's in the mining section and he thinks he's not alone. Jody starts to defrost the cryo-pod and you head for the reactor chamber to activate the doors to reach Peter.
You climb the slime-covered steps towards the reactor chamber using High Knees. Sam wonders whether Peter could be in league with the synths. There's something moving behind you. Peter comes in again over comms. Something dragged him down there.
The reactor room door is sealed, and whatever is following you is getting closer. You'll have to enter through a vent. Commando Crawl through the hatch on your elbows and knees. Jody radios you to say the woman in the cryo-pod is waking up. Sam is getting nervy. All this is making him dwell on his mum and sister being killed six weeks ago in the Synth Rebellion bombing in New London, on Somul Seven. The bomb was made with Azedrium, which could have come from this mine.
There's a hatch leading into the reactor room; kick through it using Bicycle Crunch. There's something in the vent behind you – be quick! You burst through as Peter comes in on comms. His torch is working and the moving things with him aren't human-shaped... You pull the reactor room lever so you have control of the doors. Jody radios through. The woman, De Luca, is nearly awake.
De Luca, Chief Engineer on board the Hephaestus, wakes up as you enter the medbay. Jody asks what happened on board, but De Luca doesn't understand. Didn't you receive the distress signal? She says you must leave the ship before you're contaminated and then slides into a wild panic, saying something's moving inside her head. She tries to shoot herself with Jody's gun but you wrestle it from her. With a horrible sound, something tears out of her head. It's an armour-plated spider and it's on the attack.
Cast listings may contain spoilers
Janine de Luca
Jody Marsh (Runner 4)