Ain't No Mountain High Enough

Reuniting with your friends was never going to be easy. There's drones in the desert and a ghost dogging your steps.

Scenes

Scene summaries may contain spoilers
1
You reunite with Mo, who can guide you through the mountains. He tells you that the area is full of Red Scorpion patrols and drones, but the mountains contain enough iron to interfere with the drones' signals. You need to move quickly. Dawn is approaching and it will become too hot to travel.
2
Watch your footing! The mountain goats make it look simple, but you could easily slip and fall, and the ravine is writhing with fallen zombies. Mo says you're about five days away from Mahgreb territory, and Red Scorpion won't pursue you once you're there. There was a bitter war between Mahgreb and Red Scorpion early in the apocalypse, which has become a tense peace. Mo spots someone following you along the path. You need to keep moving!
3
Mo says he's seen your pursuer twice. It's a man wearing Bedouin robes, but Red Scorpion often use those robes as a disguise, as do mercenaries, and it would be unusual for the Bedouin to be so far south at this time of year. He says it reminds him of an old tale about an Englishman who dressed as a Bedouin and tried to make a deal with a Djinn for eternal life, but was cursed to wander the mountains forever. Mo says that the path splits ahead, so if you speed up your pursuer won't know which path you took.
4
There are zombies on the ledge above you – most of them just torsos, but still trying to reach you. If you dislodge some of the large boulders, you'll be able to block off the path behind to put off pursuers. You see the figure again, heading towards you. You dislodge the rocks and seal the path, but also knock some of the zombies down from the ledge. Better get running!
5
Dawn is breaking over the mountain. Janine says that in the half-darkness it looking like the robed figure had no face. Mo is surprised that Janine knows the legend, but Janine insists that she doesn't. Mo explains that in the myth, the robed figure has no face, and if you look into his empty hood you won't leave the mountain alive. But for now, you need to reach Sam and Maryam!
6
You've almost made it through the mountains, and you can see the village ahead. You can rest there and move again at night. You spot the robed figure again, ahead of you this time! It's probably just a hallucination, but keep running and do not look at them!
7
The village is in sight, but the robed figure is still following you. They call out and seem to know your names! You recognise the voice and realise that it's Van Ark. He says that he followed you alone because he wants to talk. He tracked you by inserting a tracking device into the USB drive that Bakari gave you. Janine is sure this means that Red Scorpion can track you and that Van Ark would never be so sloppy, but Ernie insists that he isn't Van Ark. Red Scorpion will soon be tracking you and the only way to get rid of the tracker is to destroy the USB drive. Ernie has put you in a very bad position and you might not leave the mountains alive.

Credits

Cast listings may contain spoilers
Cast
Ernie Van Ark
Philip Jennings
Janine de Luca
Eleanor Rushton
Mo
Yannick Budd
Crew
Director
Matt Wieteska
Sound Designer
Mark Pittam
Series Created By
Naomi Alderman
Writer
Zombies, Run! Writing Team